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Tuesday, July 29, 2014

The North East River Side

 

Let's talk about the 2nd river side part, the North East River Side I called "The Baron Area". This is the most Important Area in the map!, Where the most powerful monster is located, the BARON NASHOR, so you better to place wards here. 

 Here are the spots where I usually place wards.




1st spot is at the left side long bush at the mid lane, also the warding for mid laners, It's Mandatory also like what I've at my last blog, put more focus placing ward here than the right side long bush especially at the early game, because usually after getting the red buff of the jungler which is located at the top part of the map? their next aim is to gank mid because it's the nearest lane at his/her (jungle) current location.





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2nd spot is at the small bush behind the baron area, everyone can place wards here, it's also mandatory to place ward here especially at the late game, to have vision at the baron area.
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3rd spot is the BARON, on early game it's okay to not place ward here because you and your enemy can't kill the baron because it's too powerful, but on late game it's very mandatory because this help you to have vision at the baron, so you will notice if the enemy is killing the baron.
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4th and last spot is at the small bush at the top part of the river, warding job for top laners, mandatory warding job for top players, because usually when someone is ganking you, they will hide in this bush and wait until you go advance at the lane











There are the warding spots the baron area !

Next topic: East Part Jungle Side !






Monday, July 28, 2014

Warding Spots at the Whole Map

In League of Legends, there are many MAPS that have different game modes, like for 3v3 they have Twisted Treeline and many more. But this Map is most played map in LoL it's 5v5 team battle, and the name of this map is called Summoner's Rift. Now since my blogs are about SUPPORT WARDING SPOTS, let's go general, Warding Spots at the whole map, for any roles and any lanes.


Now, Let's start with the rivers! 1st part is at the South West River Side I called "The Dragon's Rvier".

 Okay! the 1st spot is at the Long Bush at the right side of the mid lane. This is a warding job for mid laners(because it's at mid lane). Placing wards here is very mandatory, because your in mid lane the nearest lane at the map, the lane that most visited by junglers to set some ganks, get some kill and to pressure the lane and go push. The role of this ward is just to monitor if there's an enemy waiting to kill you. So you better place ward here to avoid some negative series of events.







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    2nd spot is at the small bush, this is also the job of mid laners and it's mandatory also, Placing ward here is not just to have an awareness (as usual),  longer vision at the river side, the other role of that ward is for you to see or to have vision where the enemy will go at lower side of the map or for you to have PREDICTION if the enemy will gank you at the mid? will go the dragon and kill it to have some instant income? or go Bottom lane to set some ganks?, or go to there/your jungle. Some players place Vision ward here, but I prefer sight ward because it's invisible, can't see with their naked eye.






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3rd spot is at the Center of the river behind the dragon area, this is the warding job for supports (like I usually talk about in my past blogs), this ward gives not only the prediction, but the knowledge if the enemy will go bottom lane, will kill the dragon or will go back and continue his/her jungle or go somewhere at lower part of the map.










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4rt spot is at the small bust at the bottom lane, no further explanation(because i explain it already in my past blogs), just to be knowledgeable if the enemy will set some gank tactics.













There are the spots at the Dragon's River

Next Topic: North East River Side



Wednesday, July 23, 2014

Defensive Warding Spots in Bottom Lane



I'm starting to place some defensive wards when the enemy pushed our 1st Turret or if the 1st turret in mid lane is pushed. Here are the spots I usually place wards when this happens.


1st spot is at our Try-Bush, I place ward here because when the enemies is going back to buy some items or go other lane to set some ganks(that's automatic when they destroy our 1st turret), so since they leave the bottom lane ME and my ADC will have the opportunity to go push and destroy the enemy 1st turret, the role of that ward is to monitor or to have vision in that area to avoid easy ganks since we don't have our 1st turret to defend us.


2nd spot is at out Red Buff, I place wards here to avoid ganks(as usual) and to monitor the red buff because sometimes our enemy is getting our Red Buff or preparing some gank tactics to us, so we better to get ready for that.


3rd spot (optional), so I optionally place some ward here because I think when I place ward here I feel like we're safer for ganks or when we our more lucky when enemy is prepare for a gank, we're notice it early so we can prepare for some counter gank.


3rd spot (optional),I place wards here when ME and my ADC are so pressured and owned by the enemies and can't push because enemy is continuing to push until the 2nd turret, other reason why I place ward here because some enemies is hiding in this bush waiting for a bait and get easy kills from us.

Next Topic: SOON .. :D

Monday, July 21, 2014

Other Warding Spots at the Bottom Lane (Offensive Warding Spots)


For me as a SUPPORT (warder) I have two type of warding spots at bottom lane
(Offensive Warding Spots and Defensive Warding Spots), but it depends on what is happening in the game, it's either we pushed enemy first turret or the enemy pushed our first turret.
 


1st is the Offensive Warding Spots.

This are the spots I usually put wards when we pushed the enemy first turret.


1st spot is at their Tri-Bush, I place ward here every time when we pushed the first turret of the enemy, because I think enemy team will prepare for set of gank. Because enemy ADC(Attack Damage Carry) and Support needs a help to stop the owning pressure at the Bottom lane. So I place ward here to have an awareness for ganks.



2nd spot is at the Dragon, I place ward here not just to have an awareness for ganks, also role of this ward  is to monitor the dragon if it's still alive so we can get it and get some extra gold income.  



3rd spot is at the Blue Buff, I place ward here every time because like I said at the 1 spot because we're pressuring and owning the bottom lane, for sure enemy ADC and Support is YELLING for a gank so we better to get prepared, and also to monitor the Blue buff so we can get it and have instant mana regeneration.

Next Topic: Defensive Warding Spots !!




Sunday, July 20, 2014

Dewarding Spots at the Bottom Lane



Being a support is not just to protect your ADC (Attack Damage Carry) and your team, place wards to have map awareness and avoid ganks, also the job of support is to DEWARDS or just destroy enemy wards. How will you do that? It's simple, place a Vision Ward, where you can see invisible unit such as Sight Ward and Warding Totem (Trinket). Why you need to deward?, That's a tactic where you removing the map awareness of the enemy team and can't avoid ganks and get easy KILLS. Where are the spots that enemy support places wards every time?  Here are the spots where I usually place vision wards (Optional Spots), because I think enemy support places wards here every time. :)
NOTE: You can place only 1 Vision Ward (per player), so think wisely where you will place it.



1st spot is at our Tri-Bush, I place wards here because all the time the aim of enemy support is to place wards here, so me (as a support) I will place a vision wards here to deward the enemy wards, so that if my teammates are setting for a gank? It's very easy for us to set a gank and get easy kills.




2nd spot is at the Dragon, I place vision ward here not just to have vision on the dragon, but also to have vision on enemy wards and deward it, because this spot is one most important spot in the map, where the dragon is. Also the reason why I place wards in the exact spot is because it's difficult for the enemy team to see the ward. So the ward will last longer.


3rd spot is at the small bush at the river, I place vision wards here because this is the spot where enemy support usually place wards(also me sometimes), but when I place vision wards in other spot I prefer to use Sweeping Lens(Trinket that detects invisible units like wards) to deward it.





I don't prefer to place vision wards here, instead I prefer to use Sweeping Lens(Trinket) to destroy the enemy wards on the bushes.

Net Topic: Other Warding Spots !

And sorry for the grammar! :D



Saturday, July 19, 2014

Support Warding Spots at the Bottom



      Me as a support, aside for being a protector to my ADC (Attack Damage Carry) and my Team, my also main role in the game is to place wards at the map to have map awareness, avoid gank and also to initiate ganks too.  Here are the spots where I usually place wards.




1st spot is at our Tri-Bush, I usually place wards here just to be aware if the enemy team setting for a gank, so ME and my ADC will go back and do a Tower Hug, so that we avoid ganks and get killed.



 

2nd spot is at the middle of the bottom river, the reason why i place wards here is to know if the enemy team's APC (Ability Power Carry) or their Jungle (or both) is madding a set for a gank or if the enemy team is taking the dragon. This wards allow us to have knowledge about what is happening at the river or at the dragon.




3rd spot is at the bushes on the bottom lane where ME and my ADC are usually do battling, why i place wards here is to know if the enemy support is at the bush waiting to bait my ADC (so that we can do a tactics to counter the bait), and if the enemy jungle is setting for a gank, because sometimes junglers don't do ganks coming from the river.




This is our vision at the mini map when wards are all placed, We have bigger vision at bottom map. That's why we're confident to go push the lane and get kills from enemy team.
















Next Topic: DEWARDING SPOTS AT THE BOTTOM LANE !! :D

Wednesday, July 16, 2014

Trinket Part 2






 2nd type of trinket ward is called the "Sweeping Lens", Reveals and disables nearby invisible traps and invisible wards for 6 seconds in a small radius and has cooldown for 2 minutes, At level 9 cast range and sweep radius increase by 50% each and the cooldown is reduced to 60 seconds and it's free at the start of the game.


 

When you upgrade it that costs 475 gold, it will become the "Oracle Lens", now has unique active that reveals and disables, devices and wards for 6 seconds in a medium radius and grants detection of nearby invisible units for 10 seconds that has 60 seconds cooldown.








3rd type of trinket ward is called "Scrying Orb", Reveals a small location within 2500 range for 2 seconds, if you found an enemy champion it will be revealed for 5 seconds and has cooldown for 2 minutes. At level 9 the cast will will increase to 3500.













When you upgrade it that costs 475 gold, it will become the "Farsight Orb" that reveals an area up to 4000 cast range away, enemy champion found will revealed for 5 seconds and has cooldown for 1 minute and 30 seconds.








Tuesday, July 15, 2014

The Trinket



There is a game feature that only League of Legends have. In other online games like DOTA, they only have 6 slots for inventory items, but in LoL there's a 7th slot called the TRINKET SLOT. This slot is not for storing regular item, instead this slot is for trinket wards only. Speaking of trinket wards, lets talk about the types of trinket ward that can be put on 7th slot.












1st Trinket Ward is called "Warding Totem" this ward is free at the start of the game, this ward can see none invisible units for 1 minute and has cool down for 1 minute also, when you reach level 9, this trinket will automatically enhance and now last for 2 minutes and has a cool down of 2 minutes You can upgrade this trinket that costs 475 gold, This trinket now last for 3 minutes. 


There are more types of TRINKET WARD that i will talk about on my next blog. :D   

Saturday, July 12, 2014

THE WARDS 

 

                         

In League of Legends or other online games similar like LoL, ward is the most powerful item in the game. It can initiate ganks, giving you map awareness, spot the enemy team where they are and the most important is, it can save your life. Can you believe it?! for around hundred of gold, you can buy an item that can save your life and do better plays in the game? How cool is it?! But first of all, let's talk about the kinds of wards.

 

 


1st is the "Sight Ward" - this ward costs 75 gold, this ward can see none invisible units in the game, last for 3 minutes, and once you place it? It will turn invisible, so your enemy team will not notice that you have ward on that spot.

 

 

 

2nd is the "Vision Ward" - costs 100 gold, this ward can see INVISIBLE units, no duration limit, but the disadvantage of this is, it will not turn invisible once you place it, so the enemy team will see the ward and destroy it easily.